Modifiers
1 Modifiers
Modifiers are potion effects that are given to all players in a region. These effects can differ depending on your relation with the region.
1.1 Modifier format
Modifiers have the following format.
<type> <relation> <value>type: this is the name of the potion effect
relation: this is the relation players need to have to get this effect
value: this is the strength of the effect
NB. Only the most specific relation counts! An ATTACKER will not receive the potion effects of ENEMY.
2.2 Modifiers types
All existing potion effects of Minecraft are supported. e.g. SPEED, REGENERATION, SLOWNESS, JUMP, UNLUCK...
2.3 Examples
If you want enemies to have a disadvantage.
WEAKNESS ENEMY 2
SLOWNESS ENEMY 2
If you want your own kingdom members to have a speed bonus.
SPEED KINGDOM 2
If you want a mysterious island with treasures.
NAUSEA ANY 1
BLINDNESS ANY 1
Admin bypass
You can disable these modifiers in admin mode with the following permission.
kingdom.admin.regions.modifiers2 Commands
2.1 Add modifier
Remember that <modifier> actually corresponds to <type> <relation> <value>.
/k regions modifiers add <region> <modifier> | kingdom.regions.modifiers.add |
2.2 Remove modifier
/k regions modifiers remove <region> <modifier> | kingdom.regions.modifiers.remove |
2.3 List of modifiers
/k regions modifiers list <region> | kingdom.regions.modifiers.list |