Modifiers

1 Modifiers

Modifiers are potion effects that are given to all players in a region. These effects can differ depending on your relation with the region.

1.1 Modifier format

Modifiers have the following format.

<type> <relation> <value>

type: this is the name of the potion effect

relation: this is the relation players need to have to get this effect

value: this is the strength of the effect

NB. Only the most specific relation counts! An ATTACKER will not receive the potion effects of ENEMY.

2.2 Modifiers types

All existing potion effects of Minecraft are supported. e.g. SPEED, REGENERATION, SLOWNESS, JUMP, UNLUCK...


2.3 Examples

If you want enemies to have a disadvantage.

  • WEAKNESS ENEMY 2

  • SLOWNESS ENEMY 2


If you want your own kingdom members to have a speed bonus.

  • SPEED KINGDOM 2


If you want a mysterious island with treasures.

  • NAUSEA ANY 1

  • BLINDNESS ANY 1


Admin bypass

You can disable these modifiers in admin mode with the following permission.

kingdom.admin.regions.modifiers

2 Commands

2.1 Add modifier

Remember that <modifier> actually corresponds to <type> <relation> <value>.

/k regions modifiers add <region> <modifier>

kingdom.regions.modifiers.add

2.2 Remove modifier

/k regions modifiers remove <region> <modifier>

kingdom.regions.modifiers.remove

2.3 List of modifiers

/k regions modifiers list <region>

kingdom.regions.modifiers.list